View Full Version : There needs to be another Kingdom hearts Handheld Game
Artimus Gigan
03-09-2006, 04:06 PM
Because the other one did, but now we have two new handhelds that have more power and allow for greater possibilities
Personally, I'd like to see one in the same vein as the console games. I mean currently all the games took place from Sora's perspective, however not all the characters were present thru all installments. You could easily make a game based around the dead time between CoM and KH2. And I think there were enough absent characters to scrounge up to make a sidestory of srots.
Conan-san
03-09-2006, 05:32 PM
After the boredom fest that was KH:COM, i'd say
SCREW THAT WITH A PHILPS.
Vermunium
03-09-2006, 05:40 PM
After the boredom fest that was KH:COM, i'd say
SCREW THAT WITH A PHILPS.
Agreed, with story bits here and there, it was just mostly mindless leveling and trying to find that one card you needed to make a even close to decent deck, it got boring way too fast for me.
I did beat it though, just so I could get filler until kh2.
TheMecca
03-09-2006, 05:45 PM
Agreed- hopefully not since that horrible failure of a game.
Cause... COM was basically Kingdom Hearts with a cheesy storyline and bad gameplay.
You might be able to port KH1 to PSP, but other than that, I don't want to hear about it.
Artimus Gigan
03-10-2006, 12:22 AM
You mean no one wants a Console quality game on a handheld featuring Kairi as the main playable character?
K-S-O
03-10-2006, 12:25 AM
If they do make another KH game on a handheld, they'd better try something better than the card system!
Artimus Gigan
03-10-2006, 12:29 AM
If they do make another KH game on a handheld, they'd better try something better than the card system! Well they could easily replicate the battle system used in the console versions, apparently watered down games of a franchise do not hold up anymore.
Chad Bonin
03-10-2006, 01:10 AM
You might be able to port KH1 to PSP, but other than that, I don't want to hear about it.
Does anyone actually own a PSP and not own a PS2? Given that the PS2 version would be incredibly cheaper than a port to the PSP, should anything else severely enforce the notion of the Playstation Portable?
You mean no one wants a Console quality game on a handheld featuring Kairi as the main playable character?
No, I'd want a console quality game on a console. I want a game designed for handheld gameplay on a handheld.
Conan-san
03-10-2006, 02:21 AM
I'll say this much, if S-E are so damned desperatae to make a handheld KH game, they can go and use the Seken Dunsetsu 3 engene.
Artimus Gigan
03-10-2006, 12:17 PM
No, I'd want a console quality game on a console. I want a game designed for handheld gameplay on a handheld.
You're in the minority then
With games like Resident Evil, Mariokart, Daxter, Ridge Racer, Mario 64, and such being put on handhelds, console quality games are the norm
and are also making up the majority of the release scheduels and sales charts, in December(the chart that is with this month's EGM) the top ten consisted of 5 DS games and 5 PSP games, and pretty much all of them were console quality handheld games.
Mario Kart(DS), GTA(PSP), and Madden(PSP) were the top three
Tak Mazé
03-10-2006, 01:32 PM
I played KH for the GBA yesterday. I got really psyched with that amazing video intro, but the game itself I found was terrible. It was soooo boring!! I hate RPG's where they just throw you right into the bad guys with not much help on what you're there for. Terrible game... Good thing I only tried it not bought it.
Dr Crocodile
03-10-2006, 02:19 PM
I see no need for another handheld game. For what little I know about KH2 (trying to keep myself as spoiler free as possible) it concludes the story pretty well and trying to fit something in between CoM and KH2 just looks like a disaster in retrocon waiting to happen. Plus making it in the vien of the console games would almost result in something inferior in comparison. Control, camera issues and etc. that were present in KH would just be magnified and made more present in a PSP or DS game if it tried to be exactly like the PS2 versions. I mean it could be a quality game but I'm not really seeing any pressing need to do in console vein other than "just because". CoM was flawed but it took advantage of being a portable game (easy and workable multiplayer for example). Anyway my point is I see no point in doing so.
Chad Bonin
03-10-2006, 02:22 PM
You're in the minority then
With games like Resident Evil, Mariokart, Daxter, Ridge Racer, Mario 64, and such being put on handhelds, console quality games are the norm
and are also making up the majority of the release scheduels and sales charts, in December(the chart that is with this month's EGM) the top ten consisted of 5 DS games and 5 PSP games, and pretty much all of them were console quality handheld games.
Mario Kart(DS), GTA(PSP), and Madden(PSP) were the top three
Resident Evil, Mario Kart, and Mario 64 would be console quality games years ago; now, they're perfect for handhelds. If Mario 64 came out for the GCN, sure, it'd sell well, but it'd be short as hell for a console game. Mario Kart improves on the MK formula, but was designed for quick bursts of portable gameplay with WiFi. Mario Kart DS would not have worked on the GCN, but may have on the Revolution (thanks to Nintendo WiFi Connect). And Resident Evil is a ten-year old game; no way you can compare that iteration to RE4 (RE on GCN, maybe, but that's not the game). GTA is a console game, and is justly being ported to a console. Daxter and Ridge Racer are two games I honestly do not know too much about, other than I've heard both were disappointing and really were for PSP owners looking for something to play.
Console games ten years ago are shorter in comparison to console games now, hence why the GBA can enjoy SNES ports, and the NDS can enjoy N64 ports... they're games that, nowadays, make sense for a handheld. Maybe ten years down the road I'd want a port of Grand Theft Auto: Liberty City Stories on the Gameboy Nitro, but now I want to play it on the system it was based on, PS2.
CoM was flawed but it took advantage of being a portable game (easy and workable multiplayer for example). Anyway my point is I see no point in doing so.
Exactly. Chain of Memories was designed for portability. Gigan, from your comments, it sounds like you want something along the lines of Kingdom Hearts II-2 on the PSP.
Artimus Gigan
03-10-2006, 02:43 PM
Exactly. Chain of Memories was designed for portability. Gigan, from your comments, it sounds like you want something along the lines of Kingdom Hearts II-2 on the PSP.
Yes exactly, and why not? The PS2 is going to be obselete when the PS3 comes out and the PSP will still be ongoing, it would be the same as the DS getting N64 games(which is currently their last generation system). The DS also got quite a few stages from Mario Kart double Dash and MK64 mind you. Mario 64 and Resident Evil may be from 10 years ago, but they are in no ways short compared to the same genre of today. Resident Evil 4 and Resident Evil 0 were pretty much the same length as Resident Evil 1(heck resident Evil 3 is the shortest game in the series) Heck they even remade Resident Evil 1 on the Gamecube. And the Platformers are pretty much around the same length of Mario 64(Mind You Mario Sunshine had the same running time as it's predecessor, and the DS version added extra stuff). RPGs ar the only genre that seems to have drastic length extentions with each passing generation, we now have RPGS that don't end(MMORPGS) and somea re now 80-100 hours(Xenosaga), when compared to the early RPGS that were about 10-20 hours. And one of the greatest successes was Pokemon and that was by no means a short game or ment to be played in short bursts, trainer battles could take a long long time(especialy the final bosses).
Also Ridge Racer PSP is what Ridge Racer 6 was based on and both games were far from dissapointing
Daxter isn't even out yet, but they are saying that they are keeping it in check quality-wise with the other Jak games, and none of the Jak games have been abysmal and have been fine additions to the Platformer genre. I've not heard any negative views on this game, aside from some gripes with the pop culture references in one or two scenes.
Chad Bonin
03-10-2006, 03:02 PM
Yes exactly, and why not? The PS2 is going to be obselete when the PS3 comes out and the PSP will still be ongoing
The PS3, at best, comes out late this year. The PS2 will still have a few releases, so it is therefore not obsolete (technically, yes, but hell, it was obsolete when the GCN and XBox came out). The PSone had a few releases into last year, and given the market penetration of the PS2, I wouldn't be surprised if we got a few releases like that well into next year. Heck, the PSX was the only system completely obsolete in America when the PSP came out, (the PSone had a few releases months up to, and Best Buy had PSone games on shelves when PSP came out) and that was due to the fact that the PSX was never released in America.
it would be the same as the DS getting N64 games.
Fail. The last N64 game was Tony Hawk 3. The fact that Tony Hawk: American Sk8tland (a modified port of American Wasteland) was an early launch game for the DS (mind you, Tony Hawk 4, Underground, and Underground 2 came out between). There has been no period of time where the N64 and DS enjoyed either both sales or production of games at the same time. Kids who grew up playing N64 now have money to spend on games, much like kids who played SNES then had money to buy a GBA, and kids who played GCN could purchase the later iteration of the next Gameboy.
The DS also got quite a few stages from Mario Kart double Dash and MK64 mind you.
MK64 is old. Mario Kart: Double Dash LEVELS are fine, but you'll note the gameplay (Double Dashing, which is, for full effect, made for console gaming as you have a friend sitting alongside you). That's like saying, say, an area map from Resident Evil 4 could have been put in RE2. Yes, it looks the same and has the same layout, but you can so not play them the same way.
Mario 64 and Resident Evil may be from 10 years ago, but they are in no ways short compared to the same genre of today. Resident Evil 4 and Resident Evil 0 were pretty much the same length as Resident Evil 1 and the Platformers are pretty much around the same length of Mario 64.
Now, here's where it gets a little dicey, but we'll reference the Speed Demos Archive.
Resident Evil 4, on normal mode, is as short as 3 hours and 9 minutes. Resident Evil: Dual Shock as Jill is 1 hour and 9 minute.
Super Mario Sunshine caps out at around 2 hours for the fastest player, while Super Mario 64 caps out at 20 minutes.
Not saying that these are every player, mind you. But if the fastest recorded players in the world have a massive difference between each game, then there is at least a difference in game length. I could have, despite Blockbuster and Capcom's intent, beaten a rental copy of RE1 in one rental, while I'm already eight hours (and five days) into Resident Evil 4... and I'm still on the first disc.
Also Ridge Racer PSP is what Ridge Racer 6 was based on and both games were far from dissapointing
Daxter isn't even out yet, but they are saying that they are keeping it in check quality-wise with the other Jak games, and none of the Jak games have been abysmal and have been fine additions to the Platformer genre. I've not heard any negative views on this game, aside from some gripes with the pop culture references in one or two scenes.
Sorry, I was thinking of Ape Escape Academy (getting one Playstation franchise that I don't care for mixed with another).
For example, Super Princess Peach is not a console quality game. It would have been an EXCELLENTLY fun N64 game, but nowadays, you can not put SPP alongside Super Mario Sunshine.
Artimus Gigan
03-10-2006, 03:09 PM
Now, here's where it gets a little dicey, but we'll reference the Speed Demos Archive.
Resident Evil 4, on normal mode, is as short as 3 hours and 9 minutes. Resident Evil: Dual Shock as Jill is 1 hour and 9 minute.
Super Mario Sunshine caps out at around 2 hours for the fastest player, while Super Mario 64 caps out at 20 minutes.
Not saying that these are every player, mind you. But if the fastest recorded players in the world have a massive difference between each game, then there is at least a difference in game length. I could have, despite Blockbuster and Capcom's intent, beaten a rental copy of RE1 in one rental, while I'm already eight hours (and five days) into Resident Evil 4... and I'm still on the first disc.
That's without collecting everything for those games(a perfect game for Mk64 does not take 20 minutes), also Resident Evil has Chris's story, you only beat half the game with Jill. Still they have to use Typewriters which are by no means a convienant way of saving for a portable.
Also Yoshi's Story was the same vein as SPP and that was released on the N64, and it didn't bode too well.
Even so, you're able to up the ante with the DS and PSP. I mean the PSP is getting Valkyrie Profile and Suikoden which were console gamesfrom the same era of the N64(and both rather lengthy extending way over 30-40 hours). And the DS is getting a Remade Xenosaga, and Namco is determined to keep the entire story in remade cut scenes. But with keeping the entire feel oft he series solid it would probably be preferibly to use the similar engine and models as the console versions of Kingdom hearts, it doesn't have to be as long, just the technological aspect of the games to use all of the systems aspects to the fullest. Even 20-40 hours(the legnth of many NIS games and which are certainly not pixle pushers on any console or handheld) would be rather short, many PSX RPGS did that length.
I mean the PSP can fit alot on one UMD and the DS can fit alot onto their cards, you could easily get some pretty good sequels on the platform and not need a full blown console game launch. It's a decent qualitywise and cheaper alternative compared to the next gen Hardware.
Chad Bonin
03-10-2006, 03:42 PM
That's without collecting everything for those games(a perfect game for Mk64 does not take 20 minutes)
Who said Mario Kart 64 could be beaten in 20 minutes? Plus, collecting doesn't equate to beating. Defeating the final boss equates to beating. Collecting equates to mastering.
also Resident Evil has Chris's story, you only beat half the game with Jill. Still they have to use Typewriters which are by no means a convienant way of saving for a portable.
Playing one of two characters in Resident Evil is like playing one of three paths in Eternal Darkness. Yes, it's nice to have that since of "I beat the game with two characters/three paths", I know I myself can walk away saying "I beat the game once" by just playing Jill/Green. That's why the DS has another easy way to save; closing the shell. While the charge won't last you, say, an entire day, you can always close the shell between breaks in class and eventually get to the point of saving with a ribbon. And, if you'd played the game's Rebirth Mode (the main draw of a DS port), you'd know there's a lot more saves this time around, crafting the game more for handheld.
Also Yoshi's Story was the same vein as SPP and that was released on the N64, and it didn't bode too well.
Yoshi's Story both could be beaten in six levels and did not hold as many traditional Mario elements as SPP. You have not played SPP (as of our last discussion about it), so you wouldn't know that.
I mean the PSP can fit alot on one UMD and the DS can fit alot onto their cards, you could easily get some pretty good sequels on the platform and not need a full blown console game launch. It's a decent by cheaper alternative compared to the next gen Hardware.
So, you WOULD prefer, say, Kingdom Hearts III on the PSP instead of the PS3. Therefore, KHIII wouldn't sell as much, and could possibly kill the franchise until you get a port of KHIII for the PS3.
Handhelds are great for franchises built from the ground up for the handheld (Phoenix Wright: Ace Attorney), or spinoffs of console franchises (Super Mario Land), or ports of older games that do not affect the course of console games (Resident Evil: Deadly Silence does not affect Resident Evil 5). Creating an sequel to a game franchise on a completely different style of platform (say that Capcom released Resident Evil 4 on GCN, and then Resident Evil 5 on PSP), it'd be a disservice to those who own the original platform or those who don't play handhelds.
When I bought Chain Of Memories, it was because I wasn't looking for a console RPG (recent loadings have showed that the last time I played Wind Waker was 2003, and I did not beat it), it was because I was looking for a portable-style RPG. I haven't bought Paper Mario, but I sure bought Mario & Luigi.
Artimus Gigan
03-10-2006, 07:48 PM
Who said Mario Kart 64 could be beaten in 20 minutes? Plus, collecting doesn't equate to beating. Defeating the final boss equates to beating. Collecting equates to mastering.
So, you WOULD prefer, say, Kingdom Hearts III on the PSP instead of the PS3. Therefore, KHIII wouldn't sell as much, and could possibly kill the franchise until you get a port of KHIII for the PS3.
Handhelds are great for franchises built from the ground up for the handheld (Phoenix Wright: Ace Attorney), or spinoffs of console franchises (Super Mario Land), or ports of older games that do not affect the course of console games (Resident Evil: Deadly Silence does not affect Resident Evil 5). Creating an sequel to a game franchise on a completely different style of platform (say that Capcom released Resident Evil 4 on GCN, and then Resident Evil 5 on PSP), it'd be a disservice to those who own the original platform or those who don't play handhelds.
When I bought Chain Of Memories, it was because I wasn't looking for a console RPG (recent loadings have showed that the last time I played Wind Waker was 2003, and I did not beat it), it was because I was looking for a portable-style RPG. I haven't bought Paper Mario, but I sure bought Mario & Luigi.
I ment Mario 64, the "K" was a coincidental typo
and no I am not suggesting Kingdom Hearts 3, I'm more or less usggesting a mid sequel game like a Side Story or somewhat, it's still a sequel of sorts. PSP already has Kingdom of Paradise which is the same genre as Kingdom Hearts, and Kingdom of Paradise allows you to save anywhere(including in the midst of battle) so the genre is already on the handhelds and did come off reasonably well. Now then Kingdom of Paradise is an original handheld game, plays like a console Action RPG game to the T, and you can play for any length you want because you can save anywhere. It's also the normal length as console ARPGS as well.
Behonkiss
03-10-2006, 08:17 PM
You might want to try this, though I've heard very few good things about it:
http://www.gamespot.com/mobile/rpg/kingdomhearts/
Nice to know that I'm not the only one who didn't care for CoM, too.
Dr Crocodile
03-10-2006, 08:26 PM
I don't want to get too invovled in this litte tift but I felt like I should say a few things. One of the reasons I loved my GBA SO MUCH, is that it offered totally different stuff from consoles. For example while 2D gaming continued to die on consoles, it flourished on the GBA and is doing the same on the DS. The games I'm most interested in on the PSP are the Megaman remakes and the new Ghost n' Goblins. Quality 2D gaming that you aren't going to find on consoles. Now I'm not going to ignore game if it's good, console style or not, but what I want the most is differentiation. Each system occupy different niches, serve differnt purposes and together satisfy all needs.
Oh and PS2 being obsolete? What?!?! Games like KHII, FXII, Okami, etc. that are coming out later this year will likely be better than anything on the PS3 for at least a year if not more. Plus with the extensive BC of the Rev and PS3, you'll still be able to easily play these games.
The Horcrux
03-10-2006, 08:32 PM
Wow....I must be the only one who liked COM.:rolleyes:
Must be because I'm such a big KH fan I had no dislikes while playing it...hell i'm even on my sixth play for both Sora and Riku's story. (I got it for christmas so I've only had it for alittle while)
Larxene and Axel are my two new favorite bosses for KH and Larxene kicks ass anyways! :p
Hurricane V1
03-11-2006, 02:48 PM
I liked Chain of Memories, I won't sell it, but it was sort of disappointing. If I had paid ten bucks less than I did for it, maybe I'd be happier. Anyway, it was fun playing as Riku.
I've been wanting to play that Kingdom Hearts 3D on my phone but I keep hearing it's awful. Anybody have a decent reveiw of it? I'm not even sure if the game recieved more chapters than Swashbuckler's Island. The whole plot to that game might be better for a PSP or DS game. Basically the Heartless attack Sora's dreams while he's sleeping on the Gummi Ship.
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